I compile
ideas into
fun.
I make games and apps for Steam, Android and iOS. Clean code, finished releases, zero dark patterns.
➜ ~ make release --all
compiling first_game.exe …
◐ first_game.exe → in development
compiling first_app.apk …
◐ first_app.apk → in development
compiling ???.exe …
✗ secret_project → classified
➜ ~
Games
ls ./gamesNext up…
A new game is compiling. Watch this space.
Apps
ls ./appsNext up…
A new app is compiling. Watch this space.
Who I am
Compiled Binary is my one-person studio. I'm a software developer who spent years building software for other people, and this is where my own ideas finally get to ship. I design, code and publish every game and app myself — with clean code and a lot of care for the details.
Passion is everything
Every release is something I'd want on my own phone or in my own Steam library.
Respect for players
Fair pricing, no manipulative ads, and only the data an app genuinely needs.
Finished, then polished
I ship small and complete rather than big and broken — then keep improving.